Khronos finishes WebCL 1.0 to let Web apps tap into GPU
WebGL has been a strong success, bringing hardware-accelerated 3D graphics to the browser. Now the standards group behind it hopes to let Web apps get even more use out of the graphics chip by releasing version 1.0 of an interface called WebCL.
At this week’s Game Developers Conference in San Francisco, the Khronos Group standards body announced the ratification and release of WebCL 1.0. WebCL lets programmers run general-purpose tasks on a device’s graphics processing unit (GPU) or on a multicore central processing unit (CPU), the main brain in computers and mobile devices.
- Chrome, Opera pass Epic Citadel demo’s Web graphics test
- Waze finally shows up in desktop Google Maps
- OpenCL 2.0 brings new graphics-chip power to software
- Leak confirms WebGL, SPDY for IE11
- Pics.io to bring Lightroom-like software to browsers
Just as WebGL dovetails with the OpenG… [Read more]
Read more The Download Blog – CNET